| Name | CVE-2019-10069 | 
| Description | In Godot through 3.1, remote code execution is possible due to the deserialization policy not being applied correctly. | 
| Source | CVE (at NVD; CERT, ENISA, LWN, oss-sec, fulldisc, Debian ELTS, Red Hat, Ubuntu, Gentoo, SUSE bugzilla/CVE, GitHub advisories/code/issues, web search, more) | 
Vulnerable and fixed packages
The table below lists information on source packages.
| Source Package | Release | Version | Status | 
|---|
| godot (PTS) | bookworm, bullseye | 3.2.3-stable-1 | fixed | 
|  | trixie | 3.6+ds-2 | fixed | 
|  | sid | 4.4.1+ds-1 | fixed | 
The information below is based on the following data on fixed versions.
| Package | Type | Release | Fixed Version | Urgency | Origin | Debian Bugs | 
|---|
| godot | source | (unstable) | 3.2-stable-1 |  |  |  | 
Notes
[buster] - godot <no-dsa> (Minor issue)
https://github.com/godotengine/godot/pull/27398
https://github.com/godotengine/godot/commit/e3bd84fa571661d76fc8458d65bb053988e934a6 (3.2-stable)
For 3.0: https://github.com/godotengine/godot/commit/0c4881f1dbfe4feab879b4f0fe031b735ddc1f9f