CVE-2021-26826

NameCVE-2021-26826
DescriptionA stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
SourceCVE (at NVD; CERT, LWN, oss-sec, fulldisc, Red Hat, Ubuntu, Gentoo, SUSE bugzilla/CVE, GitHub advisories/code/issues, web search, more)
Debian Bugs982593

Vulnerable and fixed packages

The table below lists information on source packages.

Source PackageReleaseVersionStatus
godot (PTS)bookworm, bullseye3.2.3-stable-1vulnerable
trixie3.5.2-stable-2fixed
sid3.6+ds-1fixed

The information below is based on the following data on fixed versions.

PackageTypeReleaseFixed VersionUrgencyOriginDebian Bugs
godotsource(unstable)3.5.1-stable-1982593

Notes

[bookworm] - godot <no-dsa> (Minor issue)
[bullseye] - godot <no-dsa> (Minor issue)
[buster] - godot <no-dsa> (Minor issue)
https://github.com/godotengine/godot/pull/45701
https://github.com/godotengine/godot/commit/403e4fd08b0b212e96f53d926e6273e0745eaa5a (master)
https://github.com/godotengine/godot/commit/113b5ab1c45c01b8e6d54d13ac8876d091f883a8 (3.3-stable)

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